![]() Still waiting for 1.13 October 15, 2018.1.14, SteamVR Input, and Vivecraft’s 3rd birthday.I deck the halls with this Lapis Lazuli December 25, 2019.1.16, Forge Support, and 4 years running July 4, 2020.Vivecraft 1.16.1 and new features! August 7, 2020.1.17 and Vivecraft after 5 years July 4, 2021.Log4j security and 1.18 December 10, 2021.Update on 1.19 and mod support July 4, 2022.1.19 beta builds are available on Patreon July 18, 2022.The good news is 1.16 Vivecraft is based on the Forge-capable 1.15 beta, and by all accounts it works fairly well, so 1.16 should launch with Forge support already. The plan according to the OF folks is to get 1.16 out, then go back and polish and release 1.15. These builds are a little out of date but I’ve been waiting on a full release of Optifine for 1.15 before doing another update. Support for Forge mods has actually been available on 1.15 by heading to the Vivecraft discord and downloading the beta builds. I would guess that 1.16.2 will drop in that time frame, possibly setting things back a bit as the build chain is updated, but I don’t expect any major road-bumps. I’ve started on 1.16 already and would expect preview builds out sometime this week. The Optifine preview for 1.16.1 came out much, much quicker than previous versions, meaning not only that we can get to work on Vivecraft, but also that the internals of 1.16 are not so different from 1.15 to cause a headache updating. I can actually answer that and the answer is ‘very soon’. ![]()
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